Good, simple app, could be a lot better
Theres a lot of value in a good concept executed reasonably well. However, I think the gameplay would be more rewarding and play would increase if these adjustments were made:
Perfect landings gave currency instead of risking death under the bridge. Right now, I dont feel like anything spectacular happens when I survive a cherry grab or make a perfect landing, because cherries have 90%+ success rate while +1 progress is unimportant compared to surviving. One way to tie it together is giving 1 currency per 5 points, and perfect landings are +3.
Additionally, if size, distance and perfect landing pad size were tied together. Right now, its very irritating to get a tiny pad, far away, especially as a very early (<10) platform. If size goes from 1-10, as does distance, perfect landing size could be .1*distance/size.
Good luck on your development endeavors! I hope you continue to make quality games.
R2d2go about
Stick Hero, v1.5